Regarding strabismus and the inability to accommodate glasses users with prism values using the Zeiss Insert Lens
Please excuse this cross-post with the Japanese community. Is anyone else experiencing a similar issue?
I'm thoroughly enjoying using my Vision Pro. While I'm eagerly anticipating the release of visionOS 2, I'm wondering if there's a solution for the strabismus issue mentioned in the title.
Fortunately, my strabismus isn't severe, so I don't have any problems with objects placed within about 1 meter in the virtual space. However, I feel fatigued when objects floating beyond that distance appear as double images.
This sometimes also diminishes the quality of the spatial video experience, which is quite disappointing.
From online reports of people who have attempted to forcibly attach prism lenses, I've heard that this interferes with eye-tracking input. I understand that an optical solution seems difficult to implement.
However, would it be possible to functionally address this issue through software, perhaps by offsetting the rendering of objects in the virtual space to account for the prism value?
I've read that people who spend a lot of time looking at displays tend to develop more cases of esotropia (inward-turning strabismus), so I believe there may be others facing similar issues.
I would like to strongly request that Apple consider whether this could be resolved through software engineering.
ah... Please forgive any unintended discourtesy in this post, as it has been translated into English by Mr.Claude3.