Can I import the entire object into Reality Composer Pro in AVP?
I would like to know if it is possible to export an entire file from Unity using the UnitEditor tool, specifically exporting it as an sdatasmith file to fbx and then converting it to usdc format. The file is a large object, a building that contains villas inside it. I want to know if I should split it into parts or if I can import the entire object into Reality Composer Pro. I tried importing it, but I couldn’t edit it afterward, and it doesn’t show up in Xcode. Any advice on how to handle this?
[Re-Titled by Moderator]
MacBook Pro 14″, macOS 14.6